My Special Spatial Space

posted by chip on Thursday, the seventeenth of July 2008, at a quarter past five in the morning
I just got done re-watching Titan AE. I was mildly impressed with it when I watched it the first time, partly for its handling of adult themes, and partly for its pioneering work in combining hand-drawn animation and CG. They billed it as a kid's movie, of course, but I don't think that's fair. How many necks were snapped in the last kid's movie you saw? (If you're like me, that last movie was Wall-E, and the answer is zero) When re-watching it, I realized the real reason I like the movie: Akima, voiced by none other than Drew Barrymore.

Ah, Drew... *swoon*

Since none of you have posted a reply lately, you probably haven't seen my new, improved, and even spiffier editing widget. The editing page now fills the full width of your browser instead of being crammed into my single column design. The live preview now scrolls in its own div, meaning that the edit area is never out of sight. But most amazingly, I added a little javascript magic so that the edit area and preview scroll in synchrony! I'm really happy with it. :)

And in the process of setting up a way to switch between full width and column modes, I re-did how the column layout works, and suddenly the column worked in IE. After tweaking a few formerly implicit values on the header, about 95% of the site now works in IE7. That's a whole lot better than IE6, which couldn't have rendered it worse if it threw all my HTML tags in a bag and pulled them out at random. Supposedly IE8 will get everything right (but I'll believe it when I see it).

And for those of you who like to spend Saturday night learning new and exciting algorithms for spatial indexing (and I know I do), please check out this site chock-full of Spatial Index Demos. It's got multitudes QuadTrees and K-d trees for storing and quickly finding points, rectangles, lines, and regions, all demonstrated in a powerful Java applet that allows you to step through and see the logic of the algorithm involved. It pleases me in that special part of my brain that was permanently scarred by discrete math during my CS education.

Speaking of brain damage... POSITION TO DESTROY!

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